Resume

 

Work Experience_______________________________________________________

 

ILLUMINATION  (September 2016-present)

“Despicable Me 3″

      • Senior Lighting Artist

 TRIXTER (October 2015 – April 2016)

“Captain America: Civil Wars”

      • Senior Lighting Artist

WORLD WIDE FX (March 2015-October 2015)

“London Has Fallen”

      • Senior Lighting Artist

ANIMA ISTANBUL (March 2014-March 2015)

      • Lighting and Look development Supervisor

DREAMWORKS FEATURE ANIMATION (December 2009 – January 2013)

“Turbo”

      • Sequence Lead Lighting Artist
      • Developing the look of the sequence
      • Developing sequence rigs and compositing templates
      • Experience with Light, Drender, Nuke

“Rise of the Guardians”

      • Sequence Lead Lighting Artist
      • Developing the look of the sequence
      • Developing sequence rigs and compositing templates
      • Experience with Light, Drender, Nuke

“Puss in Boots”

      • Lighting and compositing shots
      • Experience with Light, Drender, Nuke

“Puss in Boots: The Three Diablos”

      • Sequence Lead Lighting Artist
      • Developing the look of the sequence
      • Developing sequence rigs and compositing templates
      • Experience with Light, Drender, Nuke

“Kung Fu Panda 2”

      • Lighting and compositing shots
      • Developing sequence rigs
      • Experience with Light, Drender, Comp

“Kung Fu Panda Holiday”

      • Lighting and compositing shots
      • Experience with Light, Drender, Comp

“Shrek Forever After”

      • Lighting and compositing shots
      • Experience with Light, Drender, Comp

 

 WALT DISNEY FEATURE ANIMATION (October 2004 – November 2009)

“Prep and Landing”

      • Lighting and compositing shots
      • Experience with Renderman, Shake, Lumiere, SFM

“Super Rhino”

      • Lighting and compositing shots
      • Experience with Renderman, Shake, Lumiere, SFM

“Bolt”

      • Environment and Sequence Key Lighting
      • Lighting and compositing shots
      • Writing scripts and tools to facilitate lighting work flow, integrated in the pipeline and used by entire lighting department
      • Experience with Renderman, Shake, Lumiere, SFM, MEL, Perl

“Meet the Robinsons”

      • Sequence Key Lighting
      • Lighting and Compositing shots
      • Trouble shooting rendering and lighting problems of the whole team
      • Writing scripts and tools to facilitate lighting work flow, integrated in the pipeline and used by entire lighting department
      • Experience with Renderman, Lumiere, Shake, SFM

    

SONY PICTURES IMAGEWORKS (January 2004 – October 2004)

“The Polar Express”

      • Lighting and Compositing shots
      • Troubleshooting rendering and lighting problems
      • Setting up shots and light rigs
      • Experience with Renderman, Shake, Birbs, Bonsai

 

 DIGITAL DOMAIN (May 2003-December 2003)

“The Day After Tomorrow”

      • Lighting and look development on water
      • Extensive work with surface and displacement shaders
      • Experience with Houdini, Nuke, Mantra

 

 

Skills Set_____________________________________________________________

Renderman  Arnold  Maya  Katana  Nuke  Photoshop  Mari  Linux Windows Python

Lighting, Compositing, Texture Painting, Look Development

 

 Filmography__________________________________________________________

Turbo, Lead Lighting Artist, DWA, 2012
Rise of the Guardians, Lead Lighting Artist, DWA, 2011-12
Puss in Boots, Lighting Artist, DWA, 2012
Puss in Boots: The Three Diablos, Lead Lighting Artist, DWA, 2011
Kung Fu Panda Holiday, Lighting Artist, DWA, 2011
Kung Fu Panda 2, Lighting Artist, DWA, 2010-11
Shrek Forever After, Lighting Artist, DWA, 2009-2010
Prep and Landing, Lighting Artist, WDAS, 2009
Super Rhino, Lighting Artist, WDAS, 2009
Bolt, Lighting Artist, WDAS, 2007-2008
How to Hook up your Home Theater, Ink/Paint and Compositing Artist, WDAS, 2007
Meet The Robinsons, Lighting Artist, DWAS, 2005-2006
Polar Express, Associate Technical Director, SPI, 2003-2004
The Day After Tomorrow, Digital Effects Artist, Digital Domain, 2003

 

 Education____________________________________________________________

BFA in 3D Computer Graphics: Savannah College of Art and Design. Graduation March 2003

Associate Degree in Media and Communication: University of Paris 8. Graduation May 1999

 

 Accomplishments_______________________________________________________

 Siggraph 2003, Animation Festival Presenter

Siggraph 2003, Animation Festival, “SAM”

Savannah Film and Video Festival, “SAM”

 

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